Since I haven't attempted much recording in DirectX/OpenGL mode with Bandicam, however, I'll gladly defer to the Bandisoft folks for troubleshooting this. The result might be that your processor will run into a high work load, which might cause issues with the recordings. This solution includes editing features such as real-time drawing, webcam overlays, audio/voice recording, mouse-click effects, plus more. It can be used by professionals needing to record online content, capture screenshots, and create screencasts. using Bandicam, though, I can see how the cursor movement seemed slow & jerky in Bandicam compared to Fraps. Bandicam Screen Recorder is an on-premise screen recording solution for PCs. With its help, you can record your desktop screen, capture gameplay, and complete external recording using devices like webcams and camcorders. Getting back to the video showing how Arcanum looked using Fraps vs. Bandicam software is an easy-to-use screen recorder for Windows users. The DOSBox game had very little in-game sound, so I didn't need to change the sound settings from what had been used for Heroes Chronicles, and DOSBox works beautifully with "record in a window" for Bandicam.) 60fps capped I get a lot of screen tearing as you can see in this video8. (I didn't think they had changed that much, though. 5 IPS LED UHD Agile Splendor-G-SYNC Compatible Gaming Monitor144HzUp to 0. I've already recorded an earlier Heroes Chronicles campaign ("Warlords of the Wasteland") successfully, but had recorded a DOSBox game in-between the 2 Heroes Chronicles campaigns, and can't remember exactly what settings I was using earlier. I set my monitor's display to 16-bit so that Heroes Chronicles could run in a window, and have been using Bandicam's "record in a rectangle/window" mode. (Alas, apparently not.) I've been trying to record Heroes Chronicles: Conquest of the Underworld (same game engine as Heroes of Might & Magic III, just in case anyone's tried recording that with Bandicam & can make suggestions), and had tweaked the sound settings so that both in-game audio & narration could be clearly heard - BUT I'm having a problem with cursor movements appearing to "erase" or "eat" the screen in the game window. Your reference to "screen tearing" in Arcanum when recording in Bandicam motivated me to check your linked video, to see if your problem was similar to mine. Screen tearing explained (Causes & fixes) Novemby George Gitau.
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